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Replay player for paragon
Replay player for paragon












Overall after the first day of presentation I expected them to cloture on something along the lines of "trolled lol".Īpparently they forgot how they themselves said that the first tier of Cataclysm had too many bosses and took too long. They said they were tired of bashing villains but that has been so far the essence of their game and it's PvE (considering that the PvP part of the game is awful and doesn't even deserve to be called so), and they still have plenty of stories to tell lore wise that could make for more interesting boss fights. Too many bosses yet again for the first tier, doesn't speak good for what's going to be left of the PvE after Dragon Soul. I don't mind the pandas, though making an expansion over a joke seems absurd / not serious. Yesterday was a big slap in my face to remind me that they aren't done dumbing down the game yet.

Replay player for paragon how to#

Recently I was thinking that compared to back in the day I had less options on how to spec my character and less talents to play with. On another note, beer drinking pandas are totally fine by me. They abuse them, get some ridiculously good time, and Blizzard will not have the resources or will to take action on these abuses. Also the sense of competition will only last till the point where people start to find shortcuts, exploits, bugs. If the leaderboards can not be filtered based on class or role then there is very little point to it, because for each challenge the top spots will be taken by a team that consists of the currently most "overpowered" class. It is just going to be mindless class stacking. I feel like this is not going to be what they want it to be.

replay player for paragon

I'd like to mostly say a few words about these challenge modes. Going to be interesting to see how they are going to balance a system like that

replay player for paragon

Very interesting, the most interesting thing revealed so far during Blizzcon Too little to customize, too much is baselineīetter than the current one, at least as an idea, but it needs a good implementation The new talent system has good potential for forcing real choices, not just meaningless ones, as happens in most talent trees right now - I like it.

replay player for paragon

Linearity in the instances would also help, since you can focus and plan better with a clear progression path than with multiple choices. We'd like to see perhaps a very slight delay (one week?) in the opening of heroic modes, which helps an awful lot with the gear deficit you have in the first raid. How it ends up being depends largely on when the heroic modes end up being available, whether progression is linear or not, and how the encounters themselves are tuned. People are a bit concerned that the next launch will be a replay of the Cataclysm launch tier, which took a brutal 11 months of non-stop gaming even for the fastest guilds. As you can imagine there were some pretty strong opinions to be found, since this changes the game fairly fundamentally. After yesterday's reveal of the talent revamp there has been a lot of discussion over whether it's a good thing for the game and whether it will even work properly, so we contacted Ensidia, Paragon and For the Horde to just quickly see what they thought about the whole thing, and a little about the expansion news so far in general.












Replay player for paragon